How OOUX can make your UX writing shine

Ever feel like your UX writing is wrestling with a messy interface? Like the words are bandaids on a broken system? There’s a sharper way to cut through the chaos: OOUX—Object-Oriented User Experience. It’s a content modeling trick that starts with the stuff users actually care about—the nouns—before fussing over what they do with it. Think “products,” “users,” “reviews” in a shopping app. Map those objects, link them up, and only then build the actions on top. It’s like constructing a house: foundation first, then the walls.

Why’s this important? Because it syncs with how brains work. People don’t think in verbs—they think in things and how they fit together. When your design mirrors that, the whole experience feels instinctive.

Now, let’s talk about you, the UX writer. This isn’t just designer territory—it’s your turf too. With OOUX, you get a crystal-clear skeleton to hang your words on. First, naming gets easier. Core objects in focus mean labels and descriptions that hit the mark—specific, consistent, no fluff. Second, your instructions flow better. Knowing how objects relate lets you guide users without making them guess. Third, it’s a consistency machine. A tight object model keeps your terminology rock-solid across every screen. It vibes with how developers think—objects, classes, code. You’re not just writing; you’re bridging worlds.

Subscribe to Ministry of UX Writing

Don’t miss out on the latest issues. Sign up now to get access to the library of members-only issues.
jamie@example.com
Subscribe